2010 Khronos Group
glGenVertexArrays 3G
glGenVertexArrays generate vertex array object names

## C Specification

void `glGenVertexArrays` GLsizei n GLuint *arrays

## Parameters

n

  Specifies the number of vertex array object names to generate.

arrays

  Specifies an array in which the generated vertex array object names are stored.

## Description

`glGenVertexArrays` returns n vertex array object names in arrays. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to `glGenVertexArrays`.

Vertex array object names returned by a call to `glGenVertexArrays` are not returned by subsequent calls, unless they are first deleted with glDeleteVertexArrays.

The names returned in arrays are marked as used, for the purposes of `glGenVertexArrays` only, but they acquire state and type only when they are first bound.

## Errors

`GL_INVALID_VALUE` is generated if n is negative.

## See Also

glBindVertexArray, glDeleteVertexArrays

## Copyright

Copyright 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.