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<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glNewList</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glNewList"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glNewList — create or replace a display list</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glNewList</b>(</code></td><td>GLuint  </td><td><var class="pdparam">list</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">mode</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>list</code></em></span></dt><dd><p>
                    Specifies the display-list name.
                </p></dd><dt><span class="term"><em class="parameter"><code>mode</code></em></span></dt><dd><p>
                    Specifies the compilation mode,
                    which can be
                    <code class="constant">GL_COMPILE</code> or
                    <code class="constant">GL_COMPILE_AND_EXECUTE</code>.
                </p></dd></dl></div></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glEndList</b>(</code></td><td>  </td><td><var class="pdparam">void</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
            Display lists are groups of GL commands that have been stored
            for subsequent execution.
            Display lists are created with <code class="function">glNewList</code>.
            All subsequent commands are placed in the display list,
            in the order issued,
            until <a class="citerefentry" href="glEndList.xml"><span class="citerefentry"><span class="refentrytitle">glEndList</span></span></a> is called.
        </p><p>
            <code class="function">glNewList</code> has two arguments.
            The first argument,
            <em class="parameter"><code>list</code></em>,
            is a positive integer that becomes the unique name for the display list.
            Names can be created and reserved with <a class="citerefentry" href="glGenLists.xml"><span class="citerefentry"><span class="refentrytitle">glGenLists</span></span></a>
            and tested for uniqueness with <a class="citerefentry" href="glIsList.xml"><span class="citerefentry"><span class="refentrytitle">glIsList</span></span></a>.
            The second argument,
            <em class="parameter"><code>mode</code></em>,
            is a symbolic constant that can assume one of two values:
        </p><div class="variablelist"><dl><dt><span class="term"><code class="constant">GL_COMPILE</code></span></dt><dd><p>
                        Commands are merely compiled.
                    </p></dd><dt><span class="term"><code class="constant">GL_COMPILE_AND_EXECUTE</code></span></dt><dd><p>
                        Commands are executed as they are compiled into the display list.
                    </p></dd></dl></div><p>
            Certain commands are not compiled into the display list
            but are executed immediately,
            regardless of the display-list mode.
            These commands are
            <a class="citerefentry" href="glAreTexturesResident.xml"><span class="citerefentry"><span class="refentrytitle">glAreTexturesResident</span></span></a>,
            <a class="citerefentry" href="glColorPointer.xml"><span class="citerefentry"><span class="refentrytitle">glColorPointer</span></span></a>,
            <a class="citerefentry" href="glDeleteLists.xml"><span class="citerefentry"><span class="refentrytitle">glDeleteLists</span></span></a>,
            <a class="citerefentry" href="glDeleteTextures.xml"><span class="citerefentry"><span class="refentrytitle">glDeleteTextures</span></span></a>,
            <a class="citerefentry" href="glDisableClientState.xml"><span class="citerefentry"><span class="refentrytitle">glDisableClientState</span></span></a>,
            <a class="citerefentry" href="glEdgeFlagPointer.xml"><span class="citerefentry"><span class="refentrytitle">glEdgeFlagPointer</span></span></a>,
            <a class="citerefentry" href="glEnableClientState.xml"><span class="citerefentry"><span class="refentrytitle">glEnableClientState</span></span></a>,
            <a class="citerefentry" href="glFeedbackBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glFeedbackBuffer</span></span></a>,
            <a class="citerefentry" href="glFinish.xml"><span class="citerefentry"><span class="refentrytitle">glFinish</span></span></a>,
            <a class="citerefentry" href="glFlush.xml"><span class="citerefentry"><span class="refentrytitle">glFlush</span></span></a>,
            <a class="citerefentry" href="glGenLists.xml"><span class="citerefentry"><span class="refentrytitle">glGenLists</span></span></a>,
            <a class="citerefentry" href="glGenTextures.xml"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>,
            <a class="citerefentry" href="glIndexPointer.xml"><span class="citerefentry"><span class="refentrytitle">glIndexPointer</span></span></a>,
            <a class="citerefentry" href="glInterleavedArrays.xml"><span class="citerefentry"><span class="refentrytitle">glInterleavedArrays</span></span></a>,
            <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a>,
            <a class="citerefentry" href="glIsList.xml"><span class="citerefentry"><span class="refentrytitle">glIsList</span></span></a>,
            <a class="citerefentry" href="glIsTexture.xml"><span class="citerefentry"><span class="refentrytitle">glIsTexture</span></span></a>,
            <a class="citerefentry" href="glNormalPointer.xml"><span class="citerefentry"><span class="refentrytitle">glNormalPointer</span></span></a>,
            <a class="citerefentry" href="glPopClientAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPopClientAttrib</span></span></a>,
            <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
            <a class="citerefentry" href="glPushClientAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPushClientAttrib</span></span></a>,
            <a class="citerefentry" href="glReadPixels.xml"><span class="citerefentry"><span class="refentrytitle">glReadPixels</span></span></a>,
            <a class="citerefentry" href="glRenderMode.xml"><span class="citerefentry"><span class="refentrytitle">glRenderMode</span></span></a>,
            <a class="citerefentry" href="glSelectBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glSelectBuffer</span></span></a>,
            <a class="citerefentry" href="glTexCoordPointer.xml"><span class="citerefentry"><span class="refentrytitle">glTexCoordPointer</span></span></a>,
            <a class="citerefentry" href="glVertexPointer.xml"><span class="citerefentry"><span class="refentrytitle">glVertexPointer</span></span></a>,
            and all of the <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> commands.
        </p><p>
            Similarly,
            <a class="citerefentry" href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a>, <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>, and <a class="citerefentry" href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>
            are executed immediately and not compiled into the display list when their
            first argument is <code class="constant">GL_PROXY_TEXTURE_1D</code>, <code class="constant">GL_PROXY_TEXTURE_1D</code>, or
            <code class="constant">GL_PROXY_TEXTURE_3D</code>, respectively.
        </p><p>
            When the <code class="code">ARB_imaging</code> extension is supported,
            <a class="citerefentry" href="glHistogram.xml"><span class="citerefentry"><span class="refentrytitle">glHistogram</span></span></a> executes immediately when its argument is
            <code class="constant">GL_PROXY_HISTOGRAM</code>.  Similarly, <a class="citerefentry" href="glColorTable.xml"><span class="citerefentry"><span class="refentrytitle">glColorTable</span></span></a> executes
            immediately when its first argument is <code class="constant">GL_PROXY_COLOR_TABLE</code>,
            <code class="constant">GL_PROXY_POST_CONVOLUTION_COLOR_TABLE</code>, or
            <code class="constant">GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE</code>.
        </p><p>
            For OpenGL versions 1.3 and greater, or when the <code class="code">ARB_multitexture</code> extension is supported,
            <a class="citerefentry" href="glClientActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glClientActiveTexture</span></span></a> is not compiled into display lists, but
            executed immediately.
        </p><p>
            When <a class="citerefentry" href="glEndList.xml"><span class="citerefentry"><span class="refentrytitle">glEndList</span></span></a> is encountered,
            the display-list definition is completed by associating the list
            with the unique name <em class="parameter"><code>list</code></em>
            (specified in the <code class="function">glNewList</code> command).
            If a display list with name <em class="parameter"><code>list</code></em> already exists,
            it is replaced only when <a class="citerefentry" href="glEndList.xml"><span class="citerefentry"><span class="refentrytitle">glEndList</span></span></a> is called.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
            <a class="citerefentry" href="glCallList.xml"><span class="citerefentry"><span class="refentrytitle">glCallList</span></span></a> and <a class="citerefentry" href="glCallLists.xml"><span class="citerefentry"><span class="refentrytitle">glCallLists</span></span></a> can be entered into display lists.
            Commands in the display list or lists executed by <a class="citerefentry" href="glCallList.xml"><span class="citerefentry"><span class="refentrytitle">glCallList</span></span></a>
            or <a class="citerefentry" href="glCallLists.xml"><span class="citerefentry"><span class="refentrytitle">glCallLists</span></span></a> are not included in the display list being created,
            even if the list creation mode is <code class="constant">GL_COMPILE_AND_EXECUTE</code>.
        </p><p>
            A display list is just a group of commands and arguments, so errors
            generated by commands in a display list must be generated when the list is
            executed. If the list is created in <code class="constant">GL_COMPILE</code> mode, errors are
            not generated until the list is executed.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>list</code></em> is 0.
        </p><p>
            <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>mode</code></em> is not an accepted value.
        </p><p>
            <code class="constant">GL_INVALID_OPERATION</code> is generated if <a class="citerefentry" href="glEndList.xml"><span class="citerefentry"><span class="refentrytitle">glEndList</span></span></a> is called
            without a preceding <code class="function">glNewList</code>,
            or if <code class="function">glNewList</code> is called while a display list is being defined.
        </p><p>
            <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glNewList</code> or <a class="citerefentry" href="glEndList.xml"><span class="citerefentry"><span class="refentrytitle">glEndList</span></span></a>
            is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
            and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
        </p><p>
            <code class="constant">GL_OUT_OF_MEMORY</code> is generated if there is insufficient memory to
            compile the display list. If the GL version is 1.1 or greater, no
            change is made to the previous contents of the display list, if any,
            and no other change is made to the GL state. (It is as if no attempt
            had been made to create the new display list.)
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
            <a class="citerefentry" href="glIsList.xml"><span class="citerefentry"><span class="refentrytitle">glIsList</span></span></a>
        </p><p>
            <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_LIST_INDEX</code>
        </p><p>
            <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_LIST_MODE</code>
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="glCallList.xml"><span class="citerefentry"><span class="refentrytitle">glCallList</span></span></a>,
            <a class="citerefentry" href="glCallLists.xml"><span class="citerefentry"><span class="refentrytitle">glCallLists</span></span></a>,
            <a class="citerefentry" href="glDeleteLists.xml"><span class="citerefentry"><span class="refentrytitle">glDeleteLists</span></span></a>,
            <a class="citerefentry" href="glGenLists.xml"><span class="citerefentry"><span class="refentrytitle">glGenLists</span></span></a>
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
            Copyright <span class="trademark"></span>© 1991-2006
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
        </p></div></div></body></html>
