2010 Khronos Group
glMapBufferRange 3G
glMapBufferRange map a section of a buffer object's data store

## C Specification

void *`glMapBufferRange` GLenum target GLintptr offset GLsizeiptr length GLbitfield access

## Parameters

target

  Specifies a binding to which the target buffer is bound.

offset

  Specifies a the starting offset within the buffer of the range to be mapped.

length

  Specifies a length of the range to be mapped.

access

  Specifies a combination of access flags indicating the desired access to the range.

## Description

`glMapBufferRange` maps all or part of the data store of a buffer object into the client's address space. target specifies the target to which the buffer is bound and must be one of `GL_ARRAY_BUFFER`, `GL_COPY_READ_BUFFER`, `GL_COPY_WRITE_BUFFER`, `GL_ELEMENT_ARRAY_BUFFER`, `GL_PIXEL_PACK_BUFFER`, `GL_PIXEL_UNPACK_BUFFER`, `GL_TEXTURE_BUFFER`, `GL_TRANSFORM_FEEDBACK_BUFFER`, or `GL_UNIFORM_BUFFER`. offset and length indicate the range of data in the buffer object htat is to be mapped, in terms of basic machine units. access is a bitfield containing flags which describe the requested mapping. These flags are described below.

If no error occurs, a pointer to the beginning of the mapped range is returned once all pending operations on that buffer have completed, and may be used to modify and/or query the corresponding range of the buffer, according to the following flag bits set in access:

- `GL_MAP_READ_BIT` indicates that the returned pointer may be used to read buffer object data. No GL error is generated if the pointer is used to query a mapping which excludes this flag, but the result is undefined and system errors (possibly including program termination) may occur.

- `GL_MAP_WRITE_BIT` indicates that the returned pointer may be used to modify buffer object data. No GL error is generated if the pointer is used to modify a mapping which excludes this flag, but the result is undefined and system errors (possibly including program termination) may occur.

Furthermore, the following optional flag bits in access may be used to modify the mapping:

- `GL_MAP_INVALIDATE_RANGE_BIT` indicates that the previous contents of the specified range may be discarded. Data within this range are undefined with the exception of subsequently written data. No GL error is generated if sub- sequent GL operations access unwritten data, but the result is undefined and system errors (possibly including program termination) may occur. This flag may not be used in combination with `GL_MAP_READ_BIT`.

- `GL_MAP_INVALIDATE_BUFFER_BIT` indicates that the previous contents of the entire buffer may be discarded. Data within the entire buffer are undefined with the exception of subsequently written data. No GL error is generated if subsequent GL operations access unwritten data, but the result is undefined and system errors (possibly including program termination) may occur. This flag may not be used in combination with `GL_MAP_READ_BIT`.

- `GL_MAP_FLUSH_EXPLICIT_BIT` indicates that one or more discrete subranges of the mapping may be modified. When this flag is set, modifications to each subrange must be explicitly flushed by calling glFlushMappedBufferRange. No GL error is set if a subrange of the mapping is modified and not flushed, but data within the corresponding subrange of the buffer are undefined. This flag may only be used in conjunction with `GL_MAP_WRITE_BIT`. When this option is selected, flushing is strictly limited to regions that are explicitly indicated with calls to glFlushMappedBufferRange prior to unmap; if this option is not selected glUnmapBuffer will automatically flush the entire mapped range when called.

- `GL_MAP_UNSYNCHRONIZED_BIT` indicates that the GL should not attempt to synchronize pending operations on the buffer prior to returning from `glMapBufferRange`. No GL error is generated if pending operations which source or modify the buffer overlap the mapped region, but the result of such previous and any subsequent operations is undefined.

If an error occurs, `glMapBufferRange` returns a `NULL` pointer.

## Errors

`GL_INVALID_VALUE` is generated if either of offset or length is negative, or if offset + length is greater than the value of `GL_BUFFER_SIZE`.

`GL_INVALID_VALUE` is generated if access has any bits set other than those defined above.

`GL_INVALID_OPERATION` is generated for any of the following conditions:

- The buffer is already in a mapped state.

- Neither `GL_MAP_READ_BIT` or `GL_MAP_WRITE_BIT` is set.

- `GL_MAP_READ_BIT` is set and any of `GL_MAP_INVALIDATE_RANGE_BIT`, `GL_MAP_INVALIDATE_BUFFER_BIT`, or `GL_MAP_UNSYNCHRONIZED_BIT` is set.

- `GL_MAP_FLUSH_EXPLICIT_BIT` is set and `GL_MAP_WRITE_BIT` is not set.

`GL_OUT_OF_MEMORY` is generated if `glMapBufferRange` fails because memory for the mapping could not be obtained.

## See Also

glMapBuffer, glFlushMappedBufferRange, glBindBuffer

## Copyright

Copyright 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.