2010 Khronos Group
glGenFramebuffers 3G
glGenFramebuffers generate framebuffer object names

## C Specification

void `glGenFramebuffers` GLsizei n GLuint *ids

## Parameters

n

  Specifies the number of framebuffer object names to generate.

ids

  Specifies an array in which the generated framebuffer object names are stored.

## Description

`glGenFramebuffers` returns n framebuffer object names in ids. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to `glGenFramebuffers`.

Framebuffer object names returned by a call to `glGenFramebuffers` are not returned by subsequent calls, unless they are first deleted with glDeleteFramebuffers.

The names returned in ids are marked as used, for the purposes of `glGenFramebuffers` only, but they acquire state and type only when they are first bound.

## Errors

`GL_INVALID_VALUE` is generated if n is negative.

## See Also

glBindFramebuffer, glDeleteFramebuffers

## Copyright

Copyright 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.